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[Wine 10.0] the latest Windows compatibility Layer for Linux, has a stable Release. :linux:🍷

The headliner for this release is support for ARM64EC, the application binary interface (ABI) used for Arm apps in Windows 11. Also the release notes say that contains "over 6,000 individual changes" produced over "a year of development effort."

https://gitlab.winehq.org/wine/wine/-/releases/wine-10.0

#wine #stable #release #arm64 #emulation #linux #os #gaming #it #engineer #media #tech #news
WineHQ released an overview of Wine 10.0, the Windows compatibility layer for Linux upon which several projects have been derived, including Valve's Proton, which has massively expanded Windows game compatibility on Linux over time.

Wine's release highlights include major updates for nearly every component of Linux, but one of the most highlighted changes is the addition of support for Arm64EC. Arm64EC or "Arm64 Emulation Compatible", is an application binary interface for Windows 11 on Arm. This means those applications should now work better on Linux and, according to WineHQ, take "advantage of the ARM64EC support to run all of the Wine code as native, with only the application's x86-64 code requiring emulation."

Various bug fixes and driver updates have been applied to the graphics front, and support for high-DPI (dots per inch, in this context, resolution) displays have improved. Most prominently, it includes auto-scaling functionality for application windows that otherwise don't support it. Additionally, Direct3D helper libraries have also seen several improvements to DirectX 9 support for several older applications.

Wine has also improved the Wayland graphics driver support with OpenGL support and added to Linux to replace the old X Window System (X11), which would otherwise be the default. Wine still defaults to the X11 driver if it is present unless the user flags otherwise.