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Beiträge, die mit AR getaggt sind
Bei #Apple gibt man die Entwicklung einer eigenen #AR-Brille nach vielen Problemen endgültig auf. Dieses Jahr sollen dafür einige Produkte im Bereich #SmartHome auf den Markt kommen. https://winfuture.de/news,148549.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
Apple kapituliert erneut: Nächstes innovatives Produkt wird aufgegeben
In Cupertino tut man sich weiter schwer mit der Erschaffung völlig neuer Produkte. Jetzt gibt man nach jahrelangen Schwierigkeiten bei der Entwicklung einer Augmented-Reality-Brille auf und zieht dem Projekt endgültig den Stecker.Felix Krauth (WinFuture.de)
"Since the Vision Pro went on sale in February, I’m told that the company has sold fewer than half a million units. And a large number of Vision Pro buyers (those who haven’t returned it) aren’t using the product as much as Apple anticipated, according to internal data gathered by the company. Of course, that second problem isn’t unique to Apple. Meta and other headset makers also have struggled to keep customers hooked on their products. But it makes it that much harder to get consumers to upgrade someday.
Vision Pro hardware specifications aside, there are two major issues that need to be solved if there will be any hope of the Vision Pro being a gaming machine: content and controllers.
On the content front, Apple faces a real challenge. Developers aren’t going to invest large sums of their own money to create titles for a device with an uncertain future and small user base. Like Meta and others, Apple will need to invest tens of millions of dollars — if not more — getting the world’s best console game makers on board."
https://www.bloomberg.com/news/newsletters/2024-12-08/apple-sony-talk-playstation-vr-ps-vr2-hand-controller-support-for-vision-pro
#Apple #VisionPro #AR #VR #AugmentedReality
Vision Pro hardware specifications aside, there are two major issues that need to be solved if there will be any hope of the Vision Pro being a gaming machine: content and controllers.
On the content front, Apple faces a real challenge. Developers aren’t going to invest large sums of their own money to create titles for a device with an uncertain future and small user base. Like Meta and others, Apple will need to invest tens of millions of dollars — if not more — getting the world’s best console game makers on board."
https://www.bloomberg.com/news/newsletters/2024-12-08/apple-sony-talk-playstation-vr-ps-vr2-hand-controller-support-for-vision-pro
#Apple #VisionPro #AR #VR #AugmentedReality
Apple, Sony Talk PlayStation VR (PS VR2) Hand Controller Support for Vision Pro
Apple and Sony have discussed forging a partnership that could change gaming on the Vision Pro. Also: Apple has a three-year road map for its in-house cellular modem chips; Tesla launches an Apple Watch app; and the first truly useful Apple Intellige…Mark Gurman (Bloomberg)
"Niantic, the company behind the extremely popular augmented reality mobile games Pokémon Go and Ingress, announced that it is using data collected by its millions of players to create an AI model that can navigate the physical world.
In a blog post published last week, first spotted by Garbage Day, Niantic says it is building a “Large Geospatial Model.” This name, the company explains, is a direct reference to Large Language Models (LLMs) Like OpenAI’s GPT, which are trained on vast quantities of text scraped from the internet in order to process and produce natural language. Niantic explains that a Large Geospatial Model, or LGM, aims to do the same for the physical world, a technology it says “will enable computers not only to perceive and understand physical spaces, but also to interact with them in new ways, forming a critical component of AR glasses and fields beyond, including robotics, content creation and autonomous systems. As we move from phones to wearable technology linked to the real world, spatial intelligence will become the world’s future operating system.”"
https://www.404media.co/pokemon-go-players-have-unwittingly-trained-ai-to-navigate-the-world/
#Niantic #Pokemon #AR #AugmentedReality #AI #LGM
In a blog post published last week, first spotted by Garbage Day, Niantic says it is building a “Large Geospatial Model.” This name, the company explains, is a direct reference to Large Language Models (LLMs) Like OpenAI’s GPT, which are trained on vast quantities of text scraped from the internet in order to process and produce natural language. Niantic explains that a Large Geospatial Model, or LGM, aims to do the same for the physical world, a technology it says “will enable computers not only to perceive and understand physical spaces, but also to interact with them in new ways, forming a critical component of AR glasses and fields beyond, including robotics, content creation and autonomous systems. As we move from phones to wearable technology linked to the real world, spatial intelligence will become the world’s future operating system.”"
https://www.404media.co/pokemon-go-players-have-unwittingly-trained-ai-to-navigate-the-world/
#Niantic #Pokemon #AR #AugmentedReality #AI #LGM
Pokémon Go Players Have Unwittingly Trained AI to Navigate the World
Niantic says it is using data generated by Pokémon Go players to create a “Large Geospatial Model” that can navigate the real world and power robots.Emanuel Maiberg (404 Media)