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Beiträge, die mit VR getaggt sind
Pixel in Viren-Größe: Kleinestes LED-Display der Welt entwickelt
Ein internationales Forscherteam hat die bislang kleinsten Leuchtdioden (LEDs) entwickelt und zu einem winzigen Display zusammengefasst. Die Pixel sind dabei so klein, dass sie unter der Auflösungsschwelle optischer Mikroskope liegen.Christian Kahle (WinFuture.de)
Skurril: Dank "e-Taste" können Nutzer virtuelle Welten jetzt schmecken
Ein internationales Forscherteam hat eine Technologie entwickelt, die es ermöglicht, Geschmackserlebnisse in virtuelle Umgebungen zu integrieren. Das als "e-Taste" bezeichnete System kann viele Grundgeschmacksrichtungen simulieren.Felix Krauth (WinFuture.de)
Traum für PC-VR-Fans: Valve Highend-Headset taucht auf & beeindruckt
Valve bereitet sich Jahre nach dem Start des Index-Headsets wohl auf sein VR-Comeback vor. Das kabellose "Deckard"-Headset soll laut einem Leak noch 2025 erscheinen und verspricht Premium-Technik ohne Kompromisse - allerdings zu einem stolzen Preis.John Woll (WinFuture.de)
Das FACES-Projekt des LIfBi erforscht den Einsatz von KI-gesteuerten Avataren in der Umfrageforschung.
Ziel: höhere Teilnahmebereitschaft, bessere Datenqualität und geringere Erhebungskosten.
https://www.bildungsspiegel.de/news/wissenschaft-forschung-und-lehre-projekte/7691-avatare-und-ki-revolutionieren-die-umfrageforschung/
#VR #KI #Sozialforschung #FACES #Interviews
Avatare und KI revolutionieren die Umfrageforschung
Avatare statt Interviewer? Avatare und KI revolutionieren Umfrageforschung. Neue Methoden versprechen bessere Datenqualität und Kosteneffizienz.Redaktion (BildungsSpiegel)
https://gomoot.com/assetto-corsa-evo-versione-0-1-4-corregge-bug-e-migliora-prestazioni/
#assettocorsa #blog #evo #kunos #multiplayer #news #patch #picks #simracing #tech #tecnologia #vr #vram
Assetto Corsa EVO: versione 0.1.4 corregge bug e migliora prestazioni
Assetto Corsa EVO: patch 0.1.4 corregge bug e migliora prestazioni, ma l’attesa per il multiplayer continua. Focus su audio, rendering e controllicristina (Gomoot : tecnologia e lifestyle)
https://larstransportmaps.com//railway-services-in-finland-2025/
Rail Services in Finland 2025
I have updated the Finland map from 2023. The commuter trains in the HSL area are shown in purple instead of green to reflect the different fares. I added English as a third language to the two nat…lars' transport maps
Vision Pro hardware specifications aside, there are two major issues that need to be solved if there will be any hope of the Vision Pro being a gaming machine: content and controllers.
On the content front, Apple faces a real challenge. Developers aren’t going to invest large sums of their own money to create titles for a device with an uncertain future and small user base. Like Meta and others, Apple will need to invest tens of millions of dollars — if not more — getting the world’s best console game makers on board."
https://www.bloomberg.com/news/newsletters/2024-12-08/apple-sony-talk-playstation-vr-ps-vr2-hand-controller-support-for-vision-pro
#Apple #VisionPro #AR #VR #AugmentedReality
Apple, Sony Talk PlayStation VR (PS VR2) Hand Controller Support for Vision Pro
Apple and Sony have discussed forging a partnership that could change gaming on the Vision Pro. Also: Apple has a three-year road map for its in-house cellular modem chips; Tesla launches an Apple Watch app; and the first truly useful Apple Intellige…Mark Gurman (Bloomberg)
How many years do we need to be told VR is the future before it actually takes off?
Virtual reality has been close to mainstream adoption for decades, yet it remains a niche technology. While promising developments and incremental improvements continue, the game-changing app that will propel VR into every home remains elusive despite the efforts of tech giants like Meta, Google, and Apple.
History is littered with VR failures, from the early Nintendo Virtual Boy to the pricey Apple Vision Pro, but the promise of immersive digital worlds keeps companies investing billions. The stakes are high, as whoever unlocks mass-market VR will shape the future of the user experience across gaming, fitness, productivity, and beyond.
I’m very sure that VR will be an amazing and immersive technology. I was only about a month a way from buying a Quest headset myself, when Meta bought them out, and I dropped that idea very quickly. I’ve clung onto my 3D TV because I’ve always enjoyed watching movies in 3D.
But, for me, VR really needs two things to happen:
- Pricing needs to be affordable (not Apple $3,500).
- It needs some killer apps that take it to the next level and are truly immersive and compelling to use (the apps need to pull users in).
I don’t even think it is about having the very highest of resolutions, as the 3D stereo effect will still reel people in. And there are some who seem to experience problems wearing VR headsets for longer periods, and we probably need to understand why that is.
See https://www.androidpolice.com/when-will-vr-take-off
#Blog, #technology, #VR
Coins the term metaverse in relation to #VR, has a couple of other cool tech speculation points and a great subplot about Sumerian religion.
But the prose is horrible. Wouldn't read again, could only conditionally recommend.